Hajime no Ippo: The Fighting! is a video game released for the Game Boy Advance. It is an Action game, developed by Treasure and published by ESP Software, which was released in Japan in December 13, 2002.
Hajime no Ippo: The Fighting is a boxing game based on the manga/anime Hajime no Ippo. Ippo is a shy guy who helps his mother run their fishing business. Since he is helping his mother, he hardly has any time to make friends that's why bullies always picks on poor Ippo but one day, while the bullies was beating the hell out of Ippo, a stranger named Takamura saved him. Ippo was then taken to a boxing gym and discovers his boxing potential.
The game has 5 modes; Story, Tournament, VS, Sparring, and Customize mode.
Operation is only cross, A, B, R button. Roughly speaking, the cross button corresponds to the movement of the character, the A button to the avoidance, the B button to the attack, and the R button to the special command.
For punches, combine the cross button and the B button. Common to all characters are five types: jab (B), straight (→ + B), left hook (← + B), left upper (↑ + B), and left body (↓ + B).
Common operations for defense are ducking (A), sweeback (↑ + A), right oblique ducking (→ + A), left oblique ducking (← + A). Depending on the character, diagonal ducking may be swaying.
In addition to these basic operations, a large number of "combination blows" are prepared for each character. This is that by pressing the button with good tempo, it is possible to play out the continuous attack with the hook and the upper mixed. First, let us describe an example of combination blow below.
- B · B (Jab Jab)
- B · → + B (jab · right straight)
- B · + + B (jab · upper right)
- B · + + B · + + B (jab · right hook · left upper)
- B · + + B · B · + + B (jab · right hook · left hook · right upper)
- ← + B · B · B · → B (left hook · right hook · left hook · straight)
|Hajime no Ippo: The Fighting GBA|
|Character Name||Specials Ability|
|Alexander Volg Zangief|
The Story Mode follows Makunouchi Ippo's journey from his spar with Miyata Ichirō to his second match against Sendō Takeshi for the JBC featherweight belt. It skips some of his fights from the series such as Oda Yūsuke, Fujiwara Yoshio, Jason Ozuma, Kobashi Kenta, and Ponchai Chuwatana. It also has Ippo fighting Shigeta Akira after losing to Date Eiji instead of fighting Ponchai.
|Hajime no Ippo: The Fighting GBA Story Mode|
|Match in Story||Opponent||Note|
|1. Kamogawa Boxing Gym Sparring Match 4 Rounds 3 KO Match||vs. Miyata Ichirō|
|2. East Japan Rookie King Tournament Semi-Finals 4 Rounds 2 KO Match||vs. Hayami Ryūichi||After winning, Ippo learns Liver Blow.|
|3. East Japan Rookie King Tournament Finals 6 Rounds 2 KO Match||vs. Mashiba Ryō||After winning, Ippo learns Smash.|
|4. All Japan Rookie King Tournament Championship 6 Rounds 2 KO Match||vs. Sendō Takeshi|
|5. Japanese Featherweight Match 10 Rounds 3 KO Match||vs. Okita Keigo|
|6.Class A Tournament Round 1 Match 6 Rounds 3 KO Match||vs. Saeki Takuma||After winning, Ippo learns Gazelle Punch|
|7.Class A Tournament Finals 8 Rounds 3 KO Match||vs. Alexander Volg Zangief|
|8 Japanese Featherweight Title Match 10 Rounds 3 KO Match||vs. Date Eiji||If you win, you finish the story mode. If you lose, you learn the Dempsey Roll and continue the story.|
|9 Kamogawa Boxing Gym Sparring Match 3 Rounds 3 KO Match||vs. Shigeta Akira|
|10 Japanese Featherweight Title Match 10 Rounds 3 KO Match||vs. Sendō Takeshi|